Name: Gerard Andrews
Facebook: https://www.facebook.com/gerard.andrews.77
Steam Username: Planetarian

Who am I?: I am currently a junior at Marist College, which is up in Poughkeepsie, New York.  I am pursuing a major in Games and Emerging Media, with a concentration in Design, Writing, & Culture.  I am also pursuing a minor in Computer Science.  I’m a huge fan of game development whether it’s Designing mechanics or coding the mechanics it is always an exciting experience because of how many ways it can be done.

And when I’m not designing games, I am almost always playing games, these can be: Casual, Strategy, FPS, and Puzzle games.

Resume (Dropbox): (Link)

Game Development Skills:

  • Game Engines: Unity (2 years of experience), GameMaker (1 Year of Experience)
  • Programming Languages: C# (2 Years of Experience), Java (2 Years of Experience), Python (1 year of experience), JavaScript (4 Months of Experience)
  • Adobe: Photoshop, InDesign
  • Server-Side Clients: Linux1 (NodeJS)

Other Skills:

  • Microsoft Office: Word, Excel, Powerpoint
  • Wireframing Applications: Balsamiq Mockups, Justinmind


Game Projects
Title: BOXES
Team: Gerard Andrews, Shawn Joseph, Liam Ollive, Katherine Burke, Dan Squicciarino
Description/Screenshots: You play as a cube and you are constantly descending until you hit the ground and along the way there are obstacles that you must dodge and there are pathways that that you must go through as you descend.


Going through these path ways make them turn green indicating you got through them.  Eventually you hit the ground and your rank for the level is based on how many pathways you went through


Mechanics for the game include: Speed Boosting to avoid obstacles, Brakes to stop and re position yourself and Changing Camera Angles to align yourself up with pathways.


Role in the project: I personally did some level and programming of certain obstacles such as the turret.
Title: Surfer Pro Adventure 5
Team: Gerard Andrews, Katherine Burke, Liam Ollive
Description/Screenshots: You play as a surfer and your goal is to stay afloat in the water until you survive three rounds of waves.  Each waves are colored differently to distinguish what round you are on.



Role in the project: 
My primary role in this project was assisting with coding of the player and the wave obstacles.
Download of Build (Website): Global Game Jam Website
Title: What is a video game
Team: Gerard Andrews, Katherine Burke, Liam Ollive
Description/Screenshots: You play through four levels that have various themes through each of them.  All of them cover various topics of what a video game is.





Role in the project: My primary role in this project was the level design and programming of the level based on controls and the level based on the player.


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