Hey all I'm happy to announce that Paradox Wars has reached it's alpha stage and we've implemented a lot of the mechanics. Here are some of them right now: We have now implemented the medieval age, by advancing to the next age the UI changes and more buildings become available, and with more buildings and [...]
Final Update for project freefall
Next Update on the project is out!
A quick overview of the prototype of a project that me and a few others have been working on.